MENU ITEMS
for Kyodai 2D-3D

If an item described below doesn't appear in the 3D version's menus, it's probably related to the 2D version. Or I forgot to remove it ;-)

Play

•	New : Start a new game. Please note that it is not recommended to use this submenu. Please use the Game Selector instead.
•	-- Last Played Game : Starts a new session of the last game you played... (Also works when you relaunch Kyodai)
•	-- Solitaire (Random) : Start a new classic Mahjongg Solitaire game.
•	-- Solitaire (Specific) : Allows you to play a new specific board number (you can change the board number randomly by clicking on "New random game seed"). Please note : selecting the Winnable Layouts feature will cause the board number to generate a different layout.
•	-- Solitaire (2-Player) : Start a new 2-Player Mahjongg Solitaire game (oh, you knew that ?)
•	-- Rivers : Start a new Mahjongg Rivers game, based on Four Rivers / Arcade Mahjongg / Winojong
•	-- Memory : Start a new Memory game, based on Concentration.
•	-- Clicks : Start a new Clicks game. A cool game, based on Samegame, rather different from the Tile-Matching game. Enjoy.
•	-- Slider : Start a new Slider game. Yup.
•	-- Hashira : Start a new Hashira game ;-)
•	-- Kumika : Start a new Kumika game. I love this one.
•	Vertical Variation : Switch to Vertical or Horizontal variation of Mahjongg Solitaire. The rules are the same for both versions, except that in the Vertical variation, you'll need the tiles to be free on their top or bottom sides, instead of left or right.
•	Random Layouts : This option allows you to start a different layout every time you start a new Tile-matching game. Very useful if you can't choose between all these layouts... ;-) This works only for the "New" button in the toolbar and the "Last Played Game" option in the menu.
•	Load Game : Load a previously saved game.
•	Save Game : Save current game. Can be used in Solitaire, Rivers and Slider.
•	Exit : Quit Kyodai (really ?) or the current game.

View

•	Simplified Menu : Enable this option to make a simplified version of the menu, where about half of the options are hidden. Recommended for newbies.
•	Cool Mouse : Shows either the default Windows mouse cursor or a hand cursor.
•	Cool Status : Enable or disable the Cool Status line. If activated, the status line's text will scroll when it appears. Please note that even if you disable the Cool Status, the "No more moves" mention will (intentionally) still scroll, in order to catch your attention very quickly.
•	Cool Tile Borders : Choose this option to give a beautiful gradient effect to the Tile borders.
•	Cool Window Shadow : Shows a shadow behind the menu panels and windows. Looks nice !
•	Interface Skin : Here you can choose the texture you want to use as the background for all toolbars, menus and windows.
•	Show Menu : Show or hides the main menu. When the menu is invisible, you can still access it by clicking the right mouse button. Then, click on "Menu" to show the menu again.
•	Show Manga Girls : Shows or hides the cute girls who visually comment your progression in Kyodai. Please note : you have to enable "Show Hall of Fame" in order to see them.
•	Old Style Hall of Fame : If you don't like the use of a texture as a background for the Hall of Fame panel, you can enable this option to see the good old background.
•	Play in a Window : For nostalgics. Allows you to run Kyodai in a sizeable window. Please note that you'll lose the nice-looking caption if you do this.
•	Hide Impossible Moves : This is a sort of Damocles sword option : it will either make the game easier or harder for you... If enabled, it will hide the face of all tiles that can't actually be selected for now. This allows you to spot the "playable" moves quicker, but will prevent you from thinking your game forward.
•	Reset 3D Board Position : This is the equivalent to the mythic key "5" (on the keypad). See the Miscellaneous help file. Resets the camera position quickly when you enlarged the board too much, or put it in a position where you can't see the tiles anymore.
•	Toolbar Layout : Here you can select the label disposition in the toolbar. You can put the text below the icons, beside them or simply not show the labels.
•	Total Immersion : Enables or disables in one click the options to show the Caption, Toolbar, Hall of Fame and Status bar.
•	Show Caption : Shows or hides the caption (or title) bar. This is the place where the application's name is written. You can double-click on this bar to maximize or restore the window.
•	Show Toolbar : Shows or hides the toolbar.
•	Show Hall of Fame : Shows or hides the Hall of Fame panel on the right side of the screen.
•	Show Status Bar : Shows or hides the Status Bar. (Really ?)
•	Show Elapsed Time : Shows or hides the "Elapsed time" counter. Added especially for a Kyodai user who wanted it :-)
•	Show Free Pairs : Shows or hides the "Free pairs" counter. This counter tells you how many pairs of tiles you can still remove from the board. The counter can increase if, for example, when you remove a pair of tiles, they both free other tiles that can be removed as well. It can be useful to track that counter if you want to see if your latest move was strategically interesting for the game. You can disable this function because you may feel it's a way to "cheat", or simply you don't like how close you are to the end...
•	Show Next Tiles : Shows or hides the "Next" indicator in the Slider and Hashira games. This indicator, of course, shows you what will be the next tiles to show up on the board...
•	Set Main Font : Allows you to change the main font used in Kyodai... The changes will be applied in most of the text areas (not all the windows, though), including the toolbar, the status bar and the menu. It's recommended to restart Kyodai for best results after you changed the font.
•	Set Volume : Provides a quick shortcut to the Windows control panel for volume control (MIDI, Wave, etc).

3D

•	Go 3D !! : Switch from 2D mode to 3D mode and vice-versa.
•	Enable all effects (Nice) : Enable, with one click, all of the options that actually improve the visual aspect of Kyodai in 3D. It doesn't enable the 3D options that are not directly related to the visual effects.
•	Disable all effects (Fast) : Disable all of these options with one click. It is targeted to users who don't have a 3D card and would like to play the 3D version anyway. Please be aware of the fact that, even with all of the options disabled, it will STILL be very slow and nearly unplayable. I'm really sorry for all of you who can't play Kyodai 3D at full speed.
•	Realistic Tiles : This submenu allows you to select the type of tile that you want to use in a Solitaire game. "Use simple cubes" is the default, and shows tiles as plain old cubes. The other options will transform your tiles into realistic shapes with rounded borders. The low-resolution model is probably the best compromise between quality and speed. Don't even think of using this feature if your video card doesn't have hardware transform & lighting capability. If you're lucky enough to have a good video card, then make sure your selected device (in the DirectX configuration window) supports transform & lighting hardware acceleration and enjoy the show !
•	Fully Textured 3D Tiles : Enable or disable the textures on the tile borders and tile backs.
•	Anti-aliased Textures : Switch between Linear (Anti-aliased) and Nearest (Normal) textures. Anti-aliased textures are very smooth, but may be slower on your machine.
•	High-resolution Textures : Switch between 64x64 and 128x128 textures for the tilesets. It is recommended to use the 128x128 textures, they clearly look better. Also, this option allows you to choose between a 256x256 or 512x512 texture for the background, in case you're using the Background cube mode for example.
•	Force 16-bit textures : If you're in 32-bit color mode, enable this option to gain performance at the cost of some visual quality.
•	Enable Animations : Enable or disable animations in the 3D version. So far, it only concerns the tile-removal animation.
•	Enable Shadows : Enable or disable shadows in 3D mode. Shadows work perfectly on most video cards, but some of them might show some artifacts.
•	Show Platform : Shows a table behind the board, that uses the current window background.
•	Emphasize 3D effect : Use this option to bend the tiles, which should improve playability. Press the "5" key, enable this option, disable the Contemplation modes and you should get a visual effect very close to the 2D representation.
•	Colored Layers : Add color effects to the different layers. It might help you differentiate them, especially when you're watching the board from the top.
•	Special Effects : Want some funny effects ?
•	-- None : Normal mode
•	-- Environment Mapping : This effect adds a moving lightmap to the board. Not actual Environment Mapping. Use "Cube Mapping" for this.
•	-- Bump Mapping (EMBM) : This one gives an added effect of realism via a specific bump texture. Few video cards support it, though. And it's quite unplayable ;-)
•	-- Bump Mapping (Emboss) : Same thing, but different implementation (which should work on most video cards) and different effect : the bumps are directly applied to the tiles, creating a "carved tile" effect. Looks much better when you zoom the board and maximize the contemplation effect. Not supported with realistic tiles.
•	Contemplation mode : You've bought a new 3D card that shows very good results in Kyodai's 3D mode ? Then you can show it to your friends by setting Kyodai in Contemplation mode.
•	-- Normal : Disable Contemplation mode.
•	-- Rotate (Y-Axis) : The camera will slowly rotate around the board to let you "contemplate" it. You can even keep playing in this mode ! ;-)
•	-- Follow Me (Slow) : The camera will move along with the mouse to "highlight" the region you're looking at. Looks great ! Works only when "Highlight in 3D mode" is enabled.
•	-- Follow Me (Normal) : Same thing, but a bit faster.
•	-- Follow Me (Fast) : Guess what.
•	-- Camera-based : This option emulates the Follow Me mode of Kyodai 10.21, where the camera moves around the border instead of the board moving around the space.
•	Video card Compatibility : These options are provided to improve compatibility with older video cards like Voodoo 2.
•	-- Texture as Background : Shows the background as a 256x256 texture. It then looks somehow blurry, but you should expect up to 50% better performance on a Voodoo 2 when using this option. However, on a more recent card you might get the opposite effect.
•	-- Texture as Mouse cursor : Uses a texture to emulate the mouse cursor. Voodoo users will appreciate this... ;-)
•	-- Double-sized Mouse cursor : Multiplies by 2 the size of the textured cursor. More like a gadget, of course, except if you're at very high resolutions.
•	-- Disable textured interface : Stops using textures to draw the 2D interface. The end result might be slower on recent video cards, though.
•	-- Disable high-quality scores : If you have any trouble with the scores not showing up in the Slider, Kumika and Hashira games, or if these games do not show up correctly, try to enable this option and restart Kyodai. This should fix your problem. Starting with version 19.00 that workaround should not be needed anymore.
•	-- Allow Pure Device : Enable this option to allow the game to detect and use a Pure Device when available (usually GeForce 3 or better video card). It is supposed to be the fastest possible device, but in reality it only seems to heavily decrease performance on GeForce cards, so I disabled it by default.
•	Background Type :
•	-- Normal : Well, back to normal...
•	-- Background Cube : Maps the current background on a sphere that surrounds the board. Looks really good with most pictures.
•	-- Background Sphere : Maps the current background on a sphere that surrounds the board. Looks best with a deep space picture :-)
•	Tile Borders : With these options, you can customize the borders around the tiles.
•	-- Default : Uses the default tile border specified in the current tileset file.
•	-- Marble : Uses a marble-like border type.
•	-- Ivory : Uses an ivory-like border type.
•	Vertical Synchronization : Enable or disable the VSync option which synchronizes the animation speed to the current monitor refresh rate. Useful if the animations are too fast.
•	Show benchmark : Enable this option to show the actual rendering speed on screen. A speed over 60 fps (frames per second) is very good. If you get a framerate below 20 fps, it won't be very playable, and below 3 fps, don't even think of playing the game (it probably means you don't have a 3D hardware accelerator, try the 2D edition of the game instead).

Animations

•	Animate Pause and Start screens : Shows some cool animations in the Pause screen (two moving "Pause" logos) and Start screen (a "Kyodai" logo moving around the Game Selector).
•	Animate Board while building it : Shows the tiles as they are being added to the board when you start a new game.
•	Animate Tile Rivers in Rivers : Disable this feature if you're busy. It allows the tiles to "meet" themselves graphically in the Mahjongg Rivers game.
•	Animate Falling Tiles in Clicks : Disable this feature if you don't like to wait for the tiles to fall.
•	Animate Sliding Tiles in Slider : This is the animation that shows your selected tile moving on the board when you click on its destination.
•	Animate New Tiles in Slider : Adds a (very) small delay before each new tile appears in the Slider game.
•	Animate Background in Hashira : Shows or hides a scrolling background in the Hashira game... May distract you from the actual game ! ;-)
•	Animate Chain Reactions in Hashira : If your PC is definitely too slow, you may want to disable this. It will speed up the Chain Reaction process in the Hashira game when you remove a column.
•	Animate Tiles in Solitaire (2D) : Disable this if you don't want the tiles to be animated when removed. NB : the equivalent option for 3D mode is in the 3D menu.
•	Animation Speed : Set the animation speed for the Tile-removal (2D and 3D modes). You can choose between 5 different speeds, from Slow to Lightspeed.
•	Animation Type : Change the way the tiles will disappear from the screen (2D and 3D modes).
•	-- Nucleus : One tile will go to the center of the left side, the other will go to the center of the right side.
•	-- Classic : This was, approximately, the animation used by default in the 8.x versions. The tiles will go to the closest side (left or right, or up or down if you're using the Vertical variation), remaining on the same vertical (or horizontal) coordinates.
•	-- Fuzzy : The tiles go anywhere on the screen. If you're not afraid of headaches... ;-)
•	-- Union : The tiles go anywhere on the screen, but they both go to the same point. Happy end ? ;-)
•	-- Ghost : The tiles fade out when they disappear.
•	Hashira Speed : Set the speed at which the columns fall in the Hashira game.
•	-- Hashira Columns Fall Slowly : If you have a state-of-the-art PC, this may be needed to slow down the speed... Playing at 100 fps can be fun, but also painful if you try to beat your scores... ;-)
•	-- Hashira Columns Fall Normally : If you have a powerful PC, this is the default and recommended speed.
•	-- Hashira Columns Fall Quickly : If you have a slower PC (Pentium MMX or something like that), maybe Hashira will be too slow for you. You can accelerate it with this.
•	-- Hashira Columns Fall Very Quickly : Set the tiles' falling speed on steroids !!
•	Camera Animations : Activates camera animations, for example when launching a new game (3D).
•	Particle Animations : Activates particle animations, which occur when you remove a pair of tiles (3D).

Configuration

•	DirectX Settings : Same as clicking on the game selector's DirectX button or pressing the F2 key. Shows a dialog box that lets you choose the video card (adapter), device and video mode (resolution) to use, as well as the level of anti-aliasing (multisampling) and whether to allow pure devices to be created (they're supposed to be faster than other devices, but experience seems to tell that it isn't true) . Please note that a few older video-cards require the use of a DirectX fullscreen mode to enable hardware acceleration. Also, the DirectX fullscreen mode is not the same as the "desktop fullscreen" mode that you can enable by double-clicking on the caption bar (which is a quick way to hide the taskbar).
•	Winnable Layouts : Makes sure the next time you'll select a new board, there's at least one way to the victory. Please understand that it does NOT mean that you have no way to lose, even though using this feature is a serious option to winning without shuffling. Use with caution, as it could lower the general interest of the game...
•	Winnable Shuffles : Makes sure the next time you'll re-shuffle the current board, there's at least one way to the victory. Same comments as below. My preferred method is enabling Winnable Shuffles and disabling Winnable Layouts, but you can use any combination.
•	Allow stacked matching tiles : When disabled, Kyodai Mahjongg makes sure that the next board you launch (or the next shuffle you do) will never have two identical (matching) tiles stacked on each other. Obviously this makes the game easier (stacked matching tiles are disabled by design in Two-Player mode), but it is recommended to leave it enabled, as your game will still be winnable, only it will require more strategy. Please note that the feature is taken into account only when the corresponding "Winnable" option is checked. Additionally, it will not work on boards physically unable to offer anything else than stacked matching tiles, such as two columns with four tiles each.
•	Enable time tracking for the Hall of Fame : If this option is not checked, your final time will not be recorded in the Hall of Fame. Check this option only if you don't fear to challenge the Hall of Fame. ;-)
•	Enable automatic Quicksave : If you quit Kyodai while playing a game that can be saved, the program will save it automatically if you enabled this option. It will then relaunch it the next time you run Kyodai, bypassing the preference stocked in the "Begin game directly at startup" option.
•	Date Format : Allows you to choose the way dates are recorded in the Hall of fame. In France we use the DD/MM/YY format.
•	Highlight : Defines how the current tile will be highlighted. The current tile is not a selected tile, it's simply the tile on which the mouse cursor is on.
•	-- None means you don't want Kyodai to show you which tile you are on.
•	-- Red Rectangle quickly draws a small red rectangle around the tile.
•	-- Green Rectangle quickly draws a small green rectangle around the tile.
•	-- Blue Rectangle quickly draws a small blue rectangle around the tile.
•	-- Colored Tile shows the tile exactly as if it had been highlighted by a Hint call.
•	-- Highlight Slider : Highlight the Slider game using the current rectangle color.
•	-- Highlight in 3D mode : Highlight the game in 3D mode like in 2D mode.
•	-- Show Current Tile shows the currently highlighted tile in the lower right corner of the board. It is useful for you if you want to make sure you can see all of the tiles of the board, even if they are hidden by other tiles. Please note that it makes the game a bit easier on certain boards, and that the use of this function is not recommended -- it's no fun anymore ! You must first select a highlight type (rectangle, colored tiled) before you can see the tile in the border.
•	-- Only possible moves allows you to highlight only the tiles you can select. Please note that if you can select a tile, it doesn't mean that you can remove it, of course.
•	Stretch Options : Use these to adapt the tilesets to your current screen size. Recommended for the 2D mode.
•	-- Stretch Tileset : Adapt the Tileset's original size to your window's current size. Useful for small tilesets like Kyodai.bmp.
•	-- High-Quality 2D Stretching (Slow) : This option, enabled by default, calls a specific resizing process using intensive floating point operation. It can be extremely slow if you're trying to load a large tileset. Applies to 2D mode only.
•	-- High-Quality 3D Stretching (Slow) : Same thing, but applies to 3D mode only.
•	-- Maintain Tileset's aspect ratio : Make sure that the tileset is not deformed when it is resized, by maintaining its original aspect ratio.
•	Tileset Options :
•	-- Enable 3D borders on Small Tiles : Enable or disable the 3D borders on the tiles used in Clicks, Slider and Hashira. Although enabling them will make these game look better, it is recommended to disable the option if you have a slow PC. This should accelerate the rendering by two or three times.
•	-- Enable 3D shadows on Tileset : Enable or disable the cool shadows you can see on the tiles. Disabling them will only make the game a bit faster on an old machine.
•	-- Show Numerals and Letters on Tilesets : Allows you to show the name of the tile in the upper left corner. If the tile has a Chinese character for "7" on it, you will see the number 7 on the corner. If it's a Summer Season tile, you'll see "Sum"... By the way, for your information, the names for the flower tiles are Bam(boo), (Chrysanthe)Mum, Plum and Orc(hid).
•	-- Large Numerals and Letters : Use this option to enlarge the numerals. Improves readability, but it doesn't look as good as the default option.
•	Tile Borders : This submenu allows you to control the aspect of the borders around the tiles. (Kyodai 2D only)
•	-- Set Main Color : Allows you to call the Color Picker and choose a new color for the Tileset's borders. Use the "Cool Tile Borders" option to choose whether or not you want the borders to have a unique color or a nice gradient effect.
•	-- Set Edge Color : Allows you to choose a new color for the Tileset's edges.
•	-- Enable Top Edges : Shows or hides the borderline along the top of the tile.
•	-- Double Height : Creates bigger borders. The secondary color is the opposite of the primary color.
•	Timer Type : Choose your favorite kind of timer from this menu. It's a bit technical, but basically, if you're running Kyodai on a laptop and you're concerned about the CPU time use, choose the threaded timer type, which is slower but less demanding.
•	Drag & Drop selection in Kumika : Disable this option to get a single-click selection of pairs in Kumika. It's enabled by default, allowing you to select a tile, then drag and drop it to the position you want, which I believe is more intuitive after you've got the hang of it.
•	Allow windows to be moved : Allows you to drag windows by clicking on them. This could lead to minor issues if you don't have a regular mouse (e.g. on a laptop), so you can disable the option if it bothers you.
•	Pause game when losing focus : When this function is checked, Kyodai pauses the game when you switch to another window (Layout selector, About, Help, ...). The advantage : the counter is paused. The drawback : it is less "elegant" than when unchecked.
•	Begin game directly at startup : You can choose to begin a solitaire game automatically when you launch Kyodai.
•	Show Options at startup : Enable this if you want to see the dialog box that enables you to choose the language and the main options at startup.
•	Quick DirectX Start : Allows bypassing of the DirectX driver enumeration process. This should slightly accelerate launching, and avoid a resolution change if you have, for example, a Voodoo card that you don't want to use.
•	Language : One of the most important features in Kyodai.... Allows you to choose your favorite translation of Kyodai. Please note : if some parts of Kyodai remain in English although you changed the language, it's probably due to an uncomplete translation. You should find the latest versions of the translations on my website.
•	Run music automatically at startup : If this option is unchecked, Kyodai will not launch any music when you start it. Choose a music from the menus to start it.
•	Enable DirectMusic engine : Enable this option to use DirectX for Midi music playback. As a result, Midi files will load and play faster, and the instruments will be more realistic than in most other scenarios (except maybe on Windows 2000 and XP). You need to have the DirectSound engine enabled.
•	Enable MOD digital music player : If you have the "mppsdk.dll" file in your Kyodai directory, you can activate it with this option. It is not activated by default because some PC configurations are known to crash when they load it. If you don't know, this DLL file allows Kyodai to support MOD music. You can find many MOD files on FTP and websites like scene.org... You can also find a selection of MOD files on my own website. (They were too large to be included in the main package)
•	Play sound effects : Easy to understand, no ?
•	Play music : Why should you want to stop this haunting music ? Oh, because your wife/husband is trying to sleep ? Okay... (NB : the differences between this and the Music button on the toolbar is that, firstly, the music is rewinded to the start when you enable it again, and secondly, the setting is remembered the next time you launch Kyodai)

Theme

•	Add to Themes : Click here to add your current configuration to the Themes list.
•	Reset Theme : Resets all changes made to the current theme.
•	Other menu entries : List of the themes found in the "Themes" directory. You may go into this directory and edit the files manually. This is needed for now if you want to include a specific song to a theme.

Background

•	Select Background : Launch the background selector. There you can preview backgrounds and change the background directory.
•	Other menu entries : List of the background files found in the "Backgrounds" directory.

Tileset

•	Select Tileset : Launch the tileset selector. There you can preview tilesets and change the tileset directory.
•	View Tiles : Calls a page that shows you the current tileset, with its tiles grouped by families (Bamboo, Dragons, etc). If you are not familiar with a new tileset, it's very helpful, although the tiles may look a bit "deformed".
•	Small Tiles : This submenu contains a list of tilesets used for the secondary games of Kyodai Mahjongg (Clicks, Hashira, ...). Just click on another set to select it.
•	Other menu entries : List of the tileset files found in the "Tilesets" directory. The default entries are Ancient (based on Ivory, a tileset introduced in Kyodai 8.0) and Kyodai (introduced in the very first version of Kyodai).

Layout

•	Select Layout : Call the Layout Selector and play a new layout. You can select your favorite layouts from the Layout Selector. They will appear in this very Layout menu.
•	Create Layout : Call the Layout Editor and start a blank layout.
•	Edit Layout : Call the Layout Editor and use the current layout as a template.
•	Favorites : Hides the layouts that aren't in your Favorite Layouts list. You can modify this list by calling the Layout Selector. Please note : this option is disabled when you change the directory to something else than the defaut Layouts directory.
•	Other menu items : Lists your favorite layouts (or all the layouts, depending on what option is checked in the View menu) included in the current layout directory. You can add your own Layout files by copying them into this directory. Add them to your Favorites by calling the Layout Selector.

Music

•	Random Music : Play a new random music each time the current music is finished. Please note that Mod files are incompatible with this feature.
•	Other menu item : Start a new music.
•	Please note : you can put any MIDI or MOD file into the "Musics" directory and they will appear in Kyodai the next time you launch it.

Help

•	Contents : Shows this very help file (you can also press F1).
•	What's New : Full update history since v1.0 :-)
•	Problems ? : Troubleshooting FAQ. If you have any questions about Kyodai, please read this page first...!
•	Register : Click here (or press F9) to register. First, you must have got a user name and a password from the author. Enter your user name and your password as they were given to you (they are case-sensitive), and press Register. Thanks again for supporting Kyodai !
•	Hall of fame : Shows the hall of fame for the current layout (you can also press F10). You can select another hall of fame by clicking on the combo box at the top of the dialog box and choosing another layout. The Delete Scores button in the Hall of Fame dialog box allows you to delete all the entries for the current layout.
•	About : Shows information about the author (you can also press F11).

Context menu : Access it by clicking on the right mouse button

•	Pause : Pause current game. Get back to the game by simply clicking again on this menu item (renamed "Continue" when the Pause is activated).
•	Back : Cancels the last move. Very useful if you feel like you ruined the whole game by doing a wrong move. Please note that you can undo as many moves as you want, everything is kept in a history list.
•	Hint : Shows you a possible move by highlighting a pair of tiles. If you are not satisfied with the hint, you can call this function again and it will show you another possibility, until there's no other possible move. Using this function will add 40 seconds to your total time, so don't waste your time on it !! Important : this feature doesn't work on the 2-Player game (this one is for evident reasons).
•	Shuffle : Shuffle current game tiles. It means that Kyodai will exchange the tiles between them, without touching their positions or their number. It's particularly useful when there are no more possible moves. Indeed, you can find new combinations this way. But please remember that every possible move left will then cost you 10 seconds. For example, if you have 5 moves left to do, press Shuffle, and you'll have, let's say, 8 moves left now. Your current time will be increased by (8x10)=80 seconds. So, use this function only when you really have no more moves left !
•	Menu : Same as the "Show Menu" option in the View menu.
•	Restart : Restart current game from the beginning.
•	Stop : Stop current game and empty screen.

Keyboard shortcuts :

•	Alt + Return : Switch between Fullscreen mode and Windowed mode.
•	Backspace : Same as "Back" in the context menu.
•	Insert : Same as "Hint" in the context menu.
•	Escape : Will quit the current dialog box or game, or will quit KMJ if you're on the Game Selector screen. Same as clicking on the X at the upper-right of the window, or the "Exit" or "Stop" button in the toolbar. VERY handful if the game stops responding !
•	Return : Shortcut to the "OK" button on most dialog boxes.
•	F1 : Calls the Help files.
•	F2 : Calls the DirectX configuration window.
•	F5 : Puts the game into Total Immersion mode or back to normal.
•	F9 : Calls the Registration window where you can unlock the game after purchasing it online.
•	F10 : Calls the Hall of Fame.
•	F11 : Calls the About box.
•	F12 : Pauses the current game or resumes it.

Kyodai Mahjongg is © Copyright 1997, 1998, 1999, 2000, 2001, 2002, 2003 by René-Gilles Deberdt.
All rights reserved.